A Top-down Bullet-hell where you must harness the elements to not suck

Programming and Game Design: Sherbert

Art and Audio: SDRShadow

The WebGL version of the game has not been tested thoroughly, if you have any issues please play the downloadable version instead.

THERE IS MUSIC, when you "Enter The Brawl" pause and you can adjust audio from there.

Thank you to everyone in the PirateSoftware discord who kept me company while I slowly went insane coding this game.

Feedback is appreciated.

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Click download now to get access to the following files:

Biggy's Brawl.zip 38 MB

Development log

Comments

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Hey just tried it out, pretty neat! The sprite work is really cute. 
Pretty solid coding for what's here and the idea is nice. I like the difference in shooting types & the plant one is pretty cool. The resistances and critical hits are a good implementation of the idea.
Beyond that it did feel pretty same-y with the enemies. With some move variety in attack types from them it might feel a little more engaging.

But also everything works plus you got a title screen and how to play set up, making your entry feel fully put together.